There are datasets about team appearances ( team_appearances), player appearances ( player_apperances), manager appearances ( manager appearances), and referee appearances ( referee appearances). There is a dataset about which teams qualified ( qualified teams), which indicates how each team performed in the tournament a dataset about squads ( squads), which indicates the name, position, and shirt number of each player a dataset about manager appointments ( manager_appointments), which indicates the team and home country of each manager and a dataset about referee appointments ( referee_appointments), which indicates the home country and confederation of each referee.Ī third group of datasets (containing 4 datasets) maps teams, players, managers, and referees to individual matches. Each of these units of observation has a unique ID number.Ī second group of datasets (containing 4 datasets) maps teams, players, managers, and referees to tournaments. Earlier this year, the club partnered with Korean developer Nexon, who publishes FIFA Online 4 in Korea.The 27 datasets in the database are organized into 5 groups:Ī first group of datasets (containing 9 datasets) includes information about each of the 9 basic units of observation in the database: tournaments ( tournaments), including the host country, the winner, the dates of the tournament, and information about the format of each tournament the FIFA confederations ( confederations) teams ( teams) players ( players) managers ( managers), including their team and home country referees ( referees), including their home country and confederation stadiums that have hosted World Cup matches ( stadiums) matches ( matches), including the stage of the tournament, the location of the match (country, city, stadium), the teams involved, and the result and the individual awards that are handed out to players at each tournament ( awards). This is not Manchester City’s first effort to engage with soccer fans in an Asian market through FIFA Online. In April, French club Paris-Saint Germain partnered with Dota 2 team LGD Gaming, which now competes under the name PSG.LGD. Olympique Lyonnais signed a FIFA Online team in 2017. There is a large fanbase for many European soccer clubs in Asian markets, and clubs like Manchester City have recognized that esports presents them with a unique opportunity to grab a foothold in the region. Manchester City is part of City Football Group, a holding company that also owns shares in New York City FC, and Melbourne City FC-both of which have also signed professional FIFA 18 players. In 2017, the club expanded its esports efforts by adding a FIFA tournament to its United States pre-season tour. Manchester City has been active in esports since signing its first FIFA player in 2016. Related Article: German Soccer Club VfL Wolfsburg Names Vodafone as Main Esports Partner “We are delighted to enter the exciting world of gaming in China, the biggest market in the world for esports…We are looking forward to watching the team play in the FSL as they strive to become champions and add to the success we have enjoyed on the pitch this season.” Regional director of China at Manchester City David Tang said: Tencent also distributes the game’s Android version. In 2013, the rights to distribute FIFA Online 3 in China were secured by Chinese tech giant Tencent, which also organizes the FSL. It is free-to-play and was developed by a South Korean division of Electronic Arts, EA Spearhead. The team will compete in China’s professional FIFA league, the Online Star League (FSL).įIFA Online is a version of Electronic Arts’ FIFA series built specifically for the Asian market. Soccer club Manchester City has announced a move into the Chinese esports market through the signing of a FIFA Online 4 team. The soccer club joins a growing trend of European clubs engaging their Asian fans through esports.The team will compete in the professional Online Star League.
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